/***************************************************************
|	File:		MessageID.h
|	Author:		John Gawne
|	Course:		Structure of Game Design
|	Purpose:	MessageID enum declares the message enumerators
***************************************************************/

#ifndef MESSAGEID_H
#define MESSAGEID_H


/**************************************************************/
// MessageID enum
//	- enumerated list of message identifiers
enum class MessageID 
	{ 
		MSG_UNKNOWN,
		MSG_PLAYER_DIED,
		MSG_RESETBOMB
	};


#endif //MESSAGEID_H